Navis ShipEditor 3.2
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Navis ShipEditor 3.2

Focused design environment for creating, refining, and documenting ship layouts—whether for games, simulations, or visualization projects
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3.2 See all
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Navis ShipEditor is a focused design environment for creating, refining, and documenting ship layouts—whether for games, simulations, or visualization projects. It streamlines the entire workflow from concept sketch to test-ready asset with intuitive editing tools, clean blueprint views, and a responsive preview that helps you balance form, function, and performance. Build hulls and superstructures, place systems and modules, and iterate quickly with precise measurements and clear visual feedback. A flexible component library, templates, and export options make it easy to fit Navis ShipEditor into your existing pipeline.

Key features:

  • Fast, intuitive editing with snapping, guides, and layers
  • Modular component library with customizable parts and templates
  • Real-time metrics for size, mass distribution, and layout clearance
  • Blueprint, orthographic, and 3D preview modes for clear visualization
  • Constraint and validation checks to catch overlaps and design errors early
  • Import and export to common formats for seamless pipeline integration
  • Versioning and change tracking to compare iterations with confidence
  • Extensible via presets, tags, and configurable metadata for assets

From small craft to capital vessels, Navis ShipEditor helps you move from idea to polished design with speed and precision.

Navis ShipEditor is developed by Navis. The most popular versions of this product among our users are: 3.0, 3.1 and 3.2. The name of the program executable file is ShipEditor.exe.

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